RayTracing Revisited: Part 5

I am delivering this part of the homework a couple of minutes late(update: I finished in 5.29 AM 😀) because I was dealing with some artifacts in my resulting images. This has caused me to panic a little so I’m taking a deep breath and going to explain the difficulties I’ve encountered and how IContinue reading “RayTracing Revisited: Part 5”

Ray Tracing: Revisited Part 1

I have been working on the first homework and since I was trying new things, I could not start writing my experiences earlier. I think now I can start explaining my initial experience in Advanced Ray Tracing course. I used to struggle a lot setting up my development environment when I was younger, I stillContinue reading “Ray Tracing: Revisited Part 1”

Ray Tracing: Revisited

I’m taking Ceng795(Advanced Ray Tracing) this semester. I will try to implement a Ray Tracer with advanced features. I’m a more experienced coder than my younger self who implemented a basic ray tracer 2 years ago. So, I will do my best to implement a ray tracer which produces fancy scenes like the ones onContinue reading “Ray Tracing: Revisited”

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